BIT-0 Wireless Charging Station resulted from a multi-step design research project directed loosely around the concept of ritual. The brief offered this question: can we add ritual to a process/object to stimulate thoughtful reflection and create a more profound relationship of the act & experience?
This slideshow documents my preliminary design research.
I landed on charging as a site of study and design only by first locating the intersection between personal use of things and overarching design as an interesting phenomena to study.
After this, I conducted a literature review; analyzed the scale of interaction; and performed object ethnographies as exercises to push further into this site.
The omnipresence of technology and the ubiquity of computing has transformed the landscape and the objects that occupy it.
Chargers, cables and accessories are often overlooked constituents of this system, yet they are tools and points of entry that allow for our constant connection with technology.
This project explores consumer electronic design in a way that seeks to dislodge the tendency to overlook charging.
please click below to activate a slide deck that documents user testing research, survey results, sketches, drawings.
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